Lightning Pitch: Infiniscene – Enables gamers to easily create live broadcasts
Infiniscene enables gamers to easily create beautiful live broadcasts in their web browser.
Infiniscene enables gamers to easily create beautiful live broadcasts in their web browser. Design, produce, and direct from anywhere with no experience or expensive hardware. Seamlessly connect game data and third party services – displaying stats and community updates live to your audience. Infiniscene puts every gamer just clicks away from becoming a streamer.
The Infiniscene team is made up of passionate gamers with years of experience in the gaming industry.
Stu Grubbs – CEO
Stu has spent over a decade building communities and products in the gaming scene. Beginning in esports and hardware, Stu has worked for GotFrag, Major League Gaming, GameRiot, Asetek, and SteelSeries.
Dan Trocchio – CTO
Dan brings over 15 years of development experience to the team. Dan worked with Aaron as lead developer for Beyond Gaming and he lives to make things work.
Aaron Hassell – COO
Aaron has worked alongside of companies like Ubisoft, Wargaming, WCG and more producing Live Streaming events and competitions for over 5 years.
Ryan Forquer – CMO
Ryan is a professional UX designer with over 14 years of experience. Ryan is a lover of the Fighting Game Community and a collector of obscure board games.
Hudson Kelly – Lead Developer
Hudson has 8 years development experience, was a lead developer at beyond gaming, 5 tech startups, and a passionate gamer since the age of 4.
YEAR FOUNDED: 2014