GAMURS, a leading esports media network, announces Monday that it has hit 4.22 million users on the GAMURS network during the month of May. The mark breaks the 4 million user threshold for the first time in company history.
Launched in 2015, the global GAMURS network provides a positive environment for online competitive gamers to share and interact with like-minded people around the world. It allows for passionate gamers to bring all of their gaming accounts onto one platform, share their achievements, chat with fellow players and keep up to date on the gaming world.
The growth in users is attributed to the expansion of Gamurs’ properties including Dot Esports, a leading online publication and community page covering esports and competitive gaming, as well as the recent acquisition of Gamepur, an online platform that covers global esports news. Both platforms cover some of the industry’s most popular games, including intensive reporting and news on League of Legends and Dota 2.
This milestone speaks to the overall growth in popularity of the gaming industry. In fact, by 2020, the total e-sports market is expected to reach $2.5 billion. GAMURS has provided this growing gaming population with a one-stop shop for everything related to e-sports, allowing fans and players to keep up to date with hot-off-the-press news and reviews from the people who really know what they are talking about.
“As the e-sport industry continues to grow and expand globally we hope to continue to provide this gaming community with a healthy media sector for like-minded individuals to share in their love of e-sports,” said Riad Chikhani, CEO and founder of GAMURS.